On November 19, the DOJO was updated with information on Ice Climbers’ Final Smash. Their Final Smash is a move called Iceberg.
On November 20, the DOJO was updated with information on Training as it appears in Super Smash Bros. Brawl. But it appears that, really not much it’s changed from the previous installment.
On November 21, the DOJO was updated with information on Smart Bombs. I’m not going to waste your time by insulting your intelligence by explaining what the smart bomb does.
On the same day, the DOJO was updated with information on Color Changes as they appear in Brawl. In Brawl, each character has about six different color variations. Some of the cool color variations that the DOJO gave us information on include Yeti Donkey Kong, Dark Link, Fusion Suit, Fire Mario, Dark Fox, Zelda of old, and fallen angel Pit. Pikachu will again be differentiated by what hat he is wearing. You will also have the option of changing Snake’s camouflage.
On the November 22, the DOJO was updated with information on Saki Amamiya, an Assist Trophy. Saki Amamiya is from Sin & Punishment: Successor to the Earth!, a game that was originally release on in Japan, but recently mad an appearance on the Wii’s Virtual Console. It’s also worth noting that Sin & Punishment might be seeing a new installment on the Wii. below is an excerpt from Aussie-Nintendo.
Nintendo Power: When we spoke a couple of years ago, you mentioned that you would like to do a sequel to Sin and Punishment. Has the team given any more thought to that? And don’t you think it would be a perfect fit for Wii?
Maegawa: When we were originally working on Sin and Punishment [for Virtual Console], there was some discussion utilizing Wii-like controls, and I think now that we’re working more with the Wii, it is something we’d very much like to try.
On November 23, the DOJO was updated with information on Charged Special Moves. The examples the the DOJO gives are Link’s The Hero’s Bow, Pikachu’s Side Special Move: Skull Bash, Donkey Kong’s Giant Punch, and Samus’s Charge Shot. The charging works just as it did in Melee.
On the same day, the DOJO was updated with information on Lucas’s Final Smash. His Final Smash is a move called Starstorm, which is described as “a rapid barrage of meteorlike PSI power”.
To the surprise of Japanese Wii owners, Nintendo has release a new channel which translates to Everybody’s Nintendo Channel. The new channel offers things that many Nintendo fans have been asking for. First of all the channel offers footage of upcoming and released games.
The new channel also offers the ability to transfer a free downloaded Nintendo DS demos, and other forms of news and what have you. No word on when this channel will be offered in the United States and Europe, it is most likely that the channel will come without any notice before its release.
Below is a video I found on YouTube that shows off this new Channel.
WII-KLY UPDATE: THREE NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL
Nov. 26, 2007
Let’s hope you all survived the long holiday weekend. With all the eating, traveling and family fun, isn’t it time to do something just for you? So take a few minutes and do a little shopping from the comfort of your couch, away from the chaos of the malls. This week you can get into a game of hoops, do a little faux gambling or head out to sea with your favorite dolphin friend.
Three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii™ Shop Channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
DOUBLE DRIBBLE™ (NES®, 1-2 players, rated E for Everyone, 500 Wii Points): DOUBLE DRIBBLE, the first 5-on-5, full-court home basketball game, is pure hoops action at its finest. While still a surprisingly accurate basketball game for its time, the frantic action keeps you on your toes as your players run from one end of the court to the other. Choose from a handful of teams and multiple levels of difficulty as you take on the computer alone or challenge a friend and see who has the better skills. Take the ball and sink shots from locations all over the court, or get in your opponent’s face and do your best to block the shot. Better yet, drive the lane and rock the rim to see one of the game’s trademark slam-dunk cut scenes. He shoots, he scores!
Vegas Stakes™ (Super NES®, 1-4 players, rated E for Everyone – Simulated Gambling, 800 Wii Points): Feel like taking a road trip to Las Vegas? Let your inner high roller go wild as you try your luck at five different games-blackjack, slots, poker, craps and roulette. Start with only $1,000 in your pocket and play your way through five casinos, each with a different theme and vary