Archive for December 1st, 2007

Pokémon Snap Dated and Photoed

Saturday, December 1st, 2007

I came across two things regarding Pokémon Snap’s exclusive features on the Wii. First, here’s two screen shots of the ROM in action.

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If you check out, good old,, you can now see some pictures and other goodies. The site explains the new features included in the Virtual Console title, but more importantly gives the North American release date of December 10.


This Site, and

Ghostbusters the Game

Saturday, December 1st, 2007

A while back(a long while back) some videos showed up on You Tube showing footage of a Ghostbusters game for the Xbox 360; many were comparing the graphics to this game to gears of war because of their high quality graphics. Then some news came up that the game is on hiatus, then back in action, then it was in hiatus again. Then recently a press release was given regarding the game. The game is being of course being released for the Xbox 360 and PS3, but surprisingly the game is being released for the Wii, PS2, PC, and Nintendo DS.

Sierra Entertainment Calls On The Ghostbusters To Save The World Again
Ghostbusters The Video Game to Bring Back Original Film Cast to Deliver Next Chapter to Blockbuster Films

Reading, uk (16th November, 2007) – Sierra Entertainment, a division of Vivendi Games, announced today development of Ghostbusters™ The Video Game, based on the classic films that have transcended and entertained generations of audiences. To deliver a special gaming experience to the tremendous Ghostbusters’ fan base around the world, the game will feature the original film cast from the classic Ghostbusters films, Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson, back again for the first time in more than 20 years. Supporting the ghost busting crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Equipped with a variety of unique weapons and gadgets, players will hunt, fight and capture a wide range of supernatural villains in a funny and frightening battle to save New York City from its latest paranormal plague.

Ghostbusters The Video Game, is expected to ship fall 2008.

“Sierra Entertainment is extremely excited to not only deliver fans, old and new, this next chapter in the Ghostbusters universe, but to allow them inside the universe for the first time,” said Martin Tremblay, president, Worldwide Studios for Sierra Entertainment. “Our collaboration alongside Terminal Reality and Red Fly Studios also includes working closely with the team at Sony Pictures Consumer Products. Together we will create the ultimate Ghostbusters experience, full of the characters, ghosts and other paranormal creatures so many have come to adore over the years.”

“Ghostbusters is one of Sony Picture’s most valued film franchises,” said Mark Caplan, vice president, Hardlines for Sony Pictures Consumer Products. “In setting out to develop a game, our criterion was to find a game company who was interested in keeping true to the Ghostbusters world that talent and filmmakers had originally created. The team at Sierra Entertainment took the time to prove to us they had what it takes. From the moment we green-lit the game, we have certainly seen a lot of passion and commitment coming from Sierra Entertainment and both development teams. Fans are going to be impressed with the game’s ability to deliver a very authentic Ghostbusters experience, as well as its capacity to blow out the Ghostbusters universe to new heights.”

Like the films before it, Dan Aykroyd and Harold Ramis will return to scribe the script and event-driven storyline for the video game that will lead the player through the trials and tribulations of the world’s leading paranormal ghost busting team. Ghostbusters The Video Game will create a totally unique experience and gameplay environment that authentically recreates the whimsical time period of the film, expanding the lore and supernatural events that seemingly plague New York City.

Like I was saying, the Xbox 360 and Ps3 versions will look amazing, below are some screenshots of the Xbox 360 versions.

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Terminal Reality is Developing the Xbox 360, PS3, and PC versions. Red Fly Studio is Developing the Wii, PS2, and DS Versions. The game’s storyline is being written by Dan Aykroyd and Harold Ramis and includes the voices of Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson. The PS2 and Wii versions will be more cartoon styled, than the PS3 and Xbox 360 versions. Simply put, the Wii and PS3 Version wont be as impressive as the Xbox 360, PS3, and PC versions. But it also worth noting that the Ps2 version will be a port of the Wii version, meaning the Wii version will be made first, meaning graphics and conrols will make to their best.


Press Release

SSBB: Catch Up – November 26-30

Saturday, December 1st, 2007

On November 26, the DOJO was updated with information on Controls in Super Smash Bros. Brawl. A unique user can assign a unique button scheme four each of the four different controller set-ups. You can also store your user in your Wii-Remote, to take your schemes on the road.

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On November 27, the DOJO was updated with a clip of a song called “Donkey Kong”. You can guess what video game franchise the song is from.

On the same day, the DOJO was informed us that Super Smash Bros. Brawl would support wide screen displays.

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On November 28, the DOJO was updated with information on Wario’s Final Smash, a move called Wario-Man. He starts by eating garlic for some reason, Then he optiaons abilities that aren’t overwhelming, but are pretty strong.

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On November 29, the DOJO was updated with information on the return of Events to the Super Smash Bros. Series. Super Smash Bros. Melee included 51 stages, include the infamous Giga Bowser battle. The first of such events in Brawl is called Two Trouble Kings, Mario fights Bowser and King Dedede. Othe revents will include Pink Ball Repulsion, Cleaning House in Skyworld, Sleeping in the Eggs, and Dark Link Duel.

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On November 30, The DOJO informed us that Super Smash Bros. Brawl will include stages from Super Smash Bros. Melee, they specifically show off The Temple. Usually audio samples and stages are divided into separate entries, but on this day the one entry also included a sample of “Zelda II: Adventure of Link: Great Temple/Temple”.

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Smash Bros. DOJO!!!