Nintendo Wii Release Dates of Interest

Today Nintendo released a large amount of release dates for the Wii and Nintendo DS. Below are the Release dates for Wii titles in the United States.

Jan. 7:

  • Kidz Sports Ice Hockey(Destineer)

Jan. 8:

  • Harvey Birdman: Attorney at Law(Capcom)

Jan. 15:

  • SAMURAI WARRIORS: KATANA(KOEI CORPORATION)
  • Furu Furu Park(Majesco Entertainment)

Jan. 21

  • Endless Ocean(Nintendo)

Jan. 22:

  • One Piece: Unlimited Adventure(Namco Bandai Games America Inc.)

Jan. 29:

  • Bomberman Land(Hudson)

January:

  • No More Heroes(Ubisoft)
  • CSI: Crime Scene Investigation: Hard Evidence(Ubisoft)

Feb. 8:

  • Kawasaki Jet Ski(Destineer)

Feb. 11:

  • Go Diego Go!: Safari Rescue(2K Play)

Feb. 12:

  • WWII Aces(Destineer)
  • Dream Pinball 3D(SouthPeak Games)

Feb. 18:

  • MX vs. ATV Untamed(THQ)

Feb. 25:

  • Agatha Christie And Then There Were None(DreamCatcher Games)

Feb. 26:

  • Baroque(Atlus USA)
  • The Masked Queen and the Tower of Mirrors(Square Enix)

Feb. 27:

  • Kidz Sports Soccer(Destineer)
  • London Taxi: Rush Hour(Destineer)

February:

  • Garfield Gets Real(DSI Games)
  • Yamaha Supercross(DSI Games)
  • Karaoke Revolution Presents: American Idol Encore(Konami)
  • Brothers in Arms: Road to Hill 30(Ubisoft)
  • BALLOON POP(UFO INTERACTIVE GAMES)

March 3:

  • Destroy All Humans: Big Willy Unleashed(THQ)

March 9:

  • Super Smash Bros. Brawl(Nintendo)

March 10:

  • Worms: A Space Oddity(THQ)

March 25:

  • Okami(Capcom)
  • OPOONA(KOEI CORPORATION)

March:

  • MiniCopter: Adventure Flight(Aksys Games)
  • Alone in the Dark(Atari)
  • Ninja Reflex(Electronic Arts)
  • Obscure: The Aftermath(Ignition Entertainment)
  • Target: Terror(Konami)
  • Nitro Bike(Ubisoft)
  • Emergency Heroes(Ubisoft)
  • HEAVENLY GUARDIAN(UFO INTERACTIVE GAMES)
  • Rebel Raiders(XS Games)

April 15:

  • Castle of Shikigami III(Aksys Games)

April:

  • Pro Evolution Soccer(Konami)
  • Wild Earth: African Safari(Majesco Entertainment)
  • THE MONKEY KING-THE LEGEND BEGINS(UFO INTERACTIVE GAMES)
  • Super Pick Ups(XS Games)

May 6:

  • Speed Racer(Warner Bros. Games)

May 13:

  • The Chronicles of Narnia: Prince Caspian(Disney Interactive Studios)

May:

  • BlastWorks: Build, Trade, Destroy(Majesco Entertainment)
  • King of Fighters: The Orochi Saga(SNK Playmore)
  • THE DOG Island(Ubisoft)

June 8:

  • Wonderworld Amusement Park(Majesco Entertainment)

June:

  • Catch of the Day(Electronic Arts)
  • Ford Racing Off Road(Empire Interactive)
  • Cooking Mama Cook Off 2(Majesco Entertainment)
  • Rygar: The Battle of Argus(Tecmo, Inc.)
  • DeBlob(THQ)
  • Wall-E(THQ)

Spring:

  • Mario Kart Wii with Wii Wheel(Nintendo)
  • Major League Baseball 2K8(2K Sports)
  • Don King Presents: Prizefighter(2K Sports)
  • Top Spin 3(2K Sports)
  • Kung Fu Panda(Activision)
  • LEGO: Indiana Jones(LucasArts)

Summer:

  • Deca Sports(Hudson)
  • Star Wars: The Force Unleashed(LucasArts)
  • Active Life: Outdoor Challenge(Namco )
  • Bandai Games America Inc.)

Q2:

  • Wii Fit(Nintendo )

Nintendo Press Release

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19 Responses to “Nintendo Wii Release Dates of Interest”

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  12. Cecep says:

    hardware was a factor but retlsuoion was a lazy excuse. No online functionality was a BIG factor, as was the lack of an HDD. Not for the reasons they would tell you but because lacking in both of those areas Nintendo didn’t provide these big publishers a platform that they could make mad money after the sale of the game through DLC. There wasn’t an update system to cover their lazy workmanship and allow them to finish the product after they sold it if they finished it at all. Limited and or unreliable online prevented them from cashing in big on games that where built around the online with non existent or useless single player. Even if you want to pin some of this on Wii hardware it’s less about retlsuoion and more about the processing power of the hardware for things like AI and physics and of course Nintendo’s ever present insistence of having less disc space.Regardless, you can hardly call what they did smart business decisions when a good number of them lost money or even went bankrupt this gen due to over-reliance on the money hemorrhaging HD business model. There was a long period of time this gen when the Wii marketshare was approximately double it’s competitors combined and making a game for that market, even a well built quality product, would have cost a fraction of the money of developing for the PS360. Instead they chose to break the bank trying to make the next Halo, God of War or GTA and most of them failed miserably.That massive casual market wasn’t there for a while. Grandpa, Soccer Mom Jane and little Sally weren’t the ones lining up on launch day making the Wii one of the fastest selling systems of all time. 98% of the so called Casuals’ who only ever played Wii Sports and Wii Fit didn’t join until word of mouth reached them months even years down the road. The initial surge and the steadily sold out Wii market in it’s first 6-12 months where largely genuine gamers who lost patience when they finished Zelda, got bored of Wii Sports and got tired of waiting for the delayed SSBB, Mario Galaxy and MP3. Third parties had that gap to themselves and virtually nobody took advantage of it because they where all too busy trying to rush out Wii Sports and Raving Rabbid clones instead of putting in a good old fashioned solid effort. Additionally almost nobody besides Ubi Soft even TRIED to have something of substance there at launch, a window of time when even mediocre games sell well and help establish the market for a console.You can go on for ages as to why and how the Wii userbase was utterly squandered by companies who are now barely treading water or worse but this article highlights one very real and legitimate reason; they where too blind, ignorant and arrogant to try.

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