Archive for June, 2008

Mega Man 9

Monday, June 30th, 2008

megaman9

The latest issue of has confirmed that Mega Man 9 will be released as a downloadable game for the Wii’s Wii Ware service. The game is only confirmed for the Wii, and has yet to be confirmed for the Xbox Live Arcade or the PlayStation Network.

So what’s the story? Well Mega Man must prove the innocence of Dr. Light is accuses by Dr. Wily as being responsible for the rampaging robots.

Mega Man 9, will be the first game in the Mega Man franchise to feature a female Robot master, with the roster including: Magma Man, Galaxy Man, Jewel Man, Concrete Man, Hornet Man, Plug Man, Tornado Man, and Splash Woman. Defeating each of these robot masters will give the player a special power up relating to the respective robot master.

The game will be based on the classic Mega Man games every where from story line, to control style, and to graphics. I’ll give you guys more information as soon as possible.

Kombo

Pokémon Game Nomenclature

Wednesday, June 25th, 2008

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It was recently announced that the next “true” Pokémon game would be called “Pokémon Platinum”. I use the term “true” because I think that some other games might come before the release of Pokémon Platinum, that aren’t a part of the main series, like the Pokémon dungeon franchise or something like another racing or pinball game.

I can’t help but think that naming the new game “Pokémon Platinum” was a bad choice by Nintendo/Game Freak, because Opal or Girasol would fit the game so much better, for so much obvious reasons. Not only that but it’s also creating problems down the road, specifically where the Pokémon Game Nomenclature goes. So, where will Nintendo/Game freak go from here? There are not much more materials that strike the same powerful impact of Platinum.

One thing to consider is that the name of a game must be understood in America and Japan. Now this part in crucial, All the Pokémon games since Pokémon Crystal, have had the version name written in Katakana, Japanese foreign characters, so they sound the same, or close enough to same, as the English equivalent, not only that, the version name is understood by a large amount of Japanese readers. For future titles, especially with the introduction of Nintendo’s worldwide Wi-Fi system, the names must be both the same in America and Japan and understood by both peoples.

With the exception of the Classic remakes, Pokémon FireRed and Pokémon LeafGreen, The third and fourth generation Pokémon games have been named after birthstones. So far the birthstones that have been used for identification Pokémon games are diamond, emerald, pearl, ruby, and sapphire. The birthstones that remain unused are, garnet, amethyst, bloodstone/aquamarine, topaz, sardonyx, turquoise/zircon, and opal (what Platinum should have been called). The words Amethyst (ameshisuto) aquamarine (akuamarin) garnet (ga−netto) sardonyx (sa−donikkusu) turquoise : toruko zirconium (jirukoniumu) opal (opa−ru) are words that are mostly understood, if not the only word used to identify the stone. As far as I know the birthstone Topaz doesn’t have a popular Katakana English equivalent, so I don’t think Topaz will ever be used for a Pokémon game.

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Since platinum isn’t a birthstone, the future names of Pokémon games might take another path. So what are the possibilities for future names? First, they of coarse could go back to birthstones. Second, they, they could continue in the path that Platinum is going, by naming games after different periodic elements, Such as uranium (only known as uranium in Japan), or plutonium (only known as purutoniumu). But, those are things that don’t seem really Pokémonesque. I think if they continue in a path by taking the game’s name from periodic elements, they would name the game after metals or metalloids, such as Iron (airon or aian), or Nickel (nikkeru), Bronze (buronzu). Steel (suchi−ru) could also pass as a name for a Pokémon game. Nintendo/Game Freak could go into trade goods such as silk (shiruku), cotton (kotton) for naming the games. Or they can go into what I call “living stones”, with things like ivory (aibori−) or coral (ko−raru).
They could also go into ancient elements such as earth(a−su), wind (uindo), fire (faia), air(ea−), and aether, however aether doesn’t have a real bases in japanese ancient elements. Expanding that line of thought, games could be named after some of the element’s corresponding to Pokémon types such as electricity (erekiteru) or spirit (supiritto). They could go to other things like mist (misuto) or ice (aisu).

Nintendo/Game Freak could also go back to the first generations system of naming games after colors. Black and white could definitely be released as a Red/Blue/Green, Gold/Silver, Ruby/Sapphire, or Diamond/Pearl type of set. Some other colors that have yet to be used are indigo (injigo), and Violet (baioretto).

They could also go into a drastically different path, by not naming the game after elements/materials relating to the game’s respective mascot. They could release a set of games taking place in different regions, and name the game after the particular region in which the game takes place. Or the different games could start of in different towns in the same region, and the game could take the player’s hometown’s name.

I’m pretty sure that sulfur, brown, topaz, coal, brimstone, smoke, and charcoal don’t have popular katakana equivalents. Copper doesn’t have a popular Katakana word. An orange is called an “orenji” but I don’t know if that goes along with the color itself. So I wouldn’t put much confidence in someone who says that those could be used for a Pokémon game.

Only time will tell what the “true” Pokémon games will be called for Nintendo’s next portable system or for the Nintendo DS late in it lifespan. My guess, based on the naming of Pokémon Platinum, is that they will do a few more Minerals/Stones without much thought put into correlating the name of the game to its respective mascot. Until they hammer out one theme for naming the Pokémon games.

Donkey Kong for the Wii?

Monday, June 23rd, 2008

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Donkey Kong, along with other Nintendo franchises (Kirby, and maybe Yoshi), hasn’t seen a “true” release in a long time. In recent years Donkey Kong’s home console games have been limited to drumming games. Portable games have been limited to simple games where the only thing that Donkey Kong can do is swing from 2d vine to another 2d vine or limited to merely being a victim of the Mini-Marios.

During the SNES era, Rare, the company now owned by Microsoft, made 3 Donkey Kong games, Donkey Kong County, Donkey Kong Country 2 – Diddy’s Kong Quest, and Donkey Kong Country – Dixie Kong’s Double Trouble. These three games were some of the best games made for the Super Nintendo.

During the N64 era, Rare’s Donkey Kong 64, was the first game to use the N64’s expansion. The game was the first game to show off what the expansion pack could do and it was the first game to truly bring Donkey Kong into the third dimension.

Kirby’s last big game for a console, Kirby’s Air Raid, was also a big diversion from the main franchise. Now Nintendo, you have to remember that if you bring a franchise away from the main series, you have to bring it back. Donkey Kong and Kirby haven’t seen a “true to the franchise” game for a home console since the Nintendo 64 era, although the Kirby experience has continued on Nintendo’s portable consoles.

Does Nintendo not release these games, because of the painful memory of their lost company, Rare, who made these games? I don’t think that’s the case, because Microsoft (the owner or Rare) has supported Nintendo’s portable console. If for some reason Nintendo doesn’t want to pursue a 3D Donkey Kong game for the Wii, I would still love to see a 3d Donkey Kong game, so I would love to see Rare do what they did for Diddy Kong Racing DS and release Donkey Kong 64 on the Nintendo DS.

So, I think it’s time to bring back a 3d Donkey Kong for Nintendo’s latest console, the Wii. Why, because there is no reason Nintendo shouldn’t make another 3d Game for the lovable Nintendo character. I’d say the game should be cell shaded, when I think of Donkey Kong, I think of him as a cartoon, even more so that Mario or Zelda. But, either way, Donkey Kong on the Wii would be an enjoyable graphical experience, because outside of Brawl we’ve never seen a highly defined Donkey Kong franchise character or DK environment. When Super Mario galaxy came out, and people saw Bowser’s hair waving in the air, they had one of those “WOW!” moments. I think having Donkey Kong on the Wii would offer something similar, because no one has seen a Donkey Kong that was using the Wii’s graphical abilities. I for one would love to see DK in a lush environment, with hair that looks like hair and not a series of monkey shaped polygons, with buildings that don’t pop up when come close to then and disappear when walking away from them and Icons where you can see the edges of the pixels.

What would be the story? Well they would just what they do with all Nintendo Franchises, by repeating themselves, like Mario saving the princess, Link saving Zelda, and Donkey Kong finding the Golden Banana’s for some reason.

Outside of bring the game back to its roots, I think DK fans would enjoy a Vine swinging game, similar to what NiGHTS 2 had to offer in its flying dynamic, but in a more flat environment, and with more vertical path’s. If that would stand as a game itself, I would love to see it added as a feature to a 3d Donkey Kong game for the Wii.

Either way, if Nintendo keeps releasing these gimmicky games feature these icons with out releasing titles true to their respective franchises these franchises will loose their identity.

Want Deoxys?

Tuesday, June 10th, 2008

DeoxysFor those who want the psychic-type Pokémon Deoxys for their Pokémon Diamond or Pokémon Pearl Nintendo DS, could have their dreams fulfilled. Just a little heads up, GameStop is distributing Deoxys. You will be able to get the Pokémon in participating Game Stops during the 20, 21, 22, 27, 28, and 29 of this month. Just a reminder you need the Pokédex to actual get the Pokémon.

Game Stop