Archive for the ‘Xbox Live’ Category

Catch-up

Friday, December 26th, 2008

Well, let us begin the catch-ups so be can go to business as usual as soon as possible. First off, on a personal note, the Mario carving sold, but the Yoshi chainsaw carving sold is still up for grabs. In late November, I also got an Xbox 360, bundled with Kung Fu Panda and Lego Indiana Jones: The Original Adventures. I also recent bought Call of Duty: World at War.

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Nintendo announced the release of the DSi. The new system is 12 percent thinner than the DS lite and the GBA slot is now gone. The new system will have an external 3 megapixel camera, as well as a front-facing camera, an SD slot, internal storage, and a DSi Shop(like the Wii Shop channel for the DS). The system was released in Japan on November 1, 2008, and will be released in North America in Spring of 2009.

Rather than Wii points, the DS and Wii will now have Nintendo Points. Once you buy the new points, you will have to chose whether you will use all the points for the DS shop system of the Wii Shop system; you will not be able to split the points between the new systems. The DSi will be somewhat, if not completely region locked.

Now on to homebrew, many new updates to thwart home brewers where released, but the home brewers found work arounds. The Wii Homebrew Channel turned 1.0. The DSi render all the old hombrew cards useless, but it appears that one new card, called Acekard 2i, will work on it.

Some big games that where released during Game Influence down time include: Call of Duty: World at War, Animal Crossing: City Folk(with the Wii Speak peripheral), de Blob, Wario Land: Shake It!, Guitar Hero World Tour, Chrono Trigger, Spore, Resistance 2, Fallout 3, the re-franchised Prince of Persia, and Castlevania: Order of Ecclesia. A personal favorite, Wrath of the Lich King, was released in November, My girlfriend gave me this for my birthday, if you think about it, it’s quite ironic.

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Not much in terms of digital releases, although Mega Man 9 was released for the Wii, Xbox 360, and PS3World of Goo was also released as a Wii Ware title.

Some big games that where announced or gained a greater popularity with a future release during Game Influence’s down time include: No More Heroes 2, Resident Evil 5, Sin & Punishment 2, Sega’s The Conduit, Killzone 2, Grand Theft Auto: Chinatown Wars, and games from the Wii remake program. The Wii remake program will release games from the Game Cube to the Wii, with updated controls. Games in the Wii remake program include Metroid Prime 1, Metroid Prime 2: Echoes, Pikmin, Mario Tennis, Chibi Robo, and Pikmin 2.

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Recently, Nintendo finally provided American with a service that Europe and Japan have had for quite some time, Club Nintendo. Club Nintendo launched December 15. Before the service’s launch, Nintendo confirmed that Club Nintendo allowed users to earn Coins for registering Nintendo products and completing surveys, redeem Coins for limited edition Rewards, earn a set amount of Coins each year to gain Gold and Platinum status, create a Family Account and invite members of your family to join, and register your newly purchased Wii console or Nintendo DS on Club Nintendo and extend your warranty.

Well, I’m sure I missed a lot of news, If I remember anything I missed, I’ll try to bring it up laiter.

DLC Coming to Mass Effect

Wednesday, February 6th, 2008

Microsoft and Bioware have announced today that Mass Effect will now include downloadable content. It will cost you 400 Microsoft Points, which is like $5, and will be approx. 90 minutes and includes 50 achievement points. “Bring Down the Sky”, is what the new DLC is, and it is an all-new world to explore.

Aliens of the new world

The Simpsons Game

Thursday, November 8th, 2007

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The day that The Simpsons Game came out, I picked up the Wii version. The graphics for the Xbox 360 and PS3 are superb, both those versions use a really cool flattening technique that makes the game look truly like a cartoon. The Wii and PS2 version however, do not actually use this technique, but emulate it as best the systems can; as a result, the graphics do not impress the same.

The game is pretty sweet. the whole premise of The Simpsons Game is the Simpsons characters discover that they are in a game. The game comes packed with an uncountable number of parodies, particularly the games in the Nintendo universe.

The Wii version and I’m assuming the PS2 version is an only different in terms of graphics; At times the level layout is slightly different. The NeverQuest stage is noticeably altered for the Wii version. The method you use to get passed the dragon statue is different from the Wii Version to the PS3 and Xbox 360 Version, but more importantly there is no balloon fight parody in the Wii version. Which surprises me, because the Wii is Nintendo’s system, despite the fact that Nintendo created balloon Fight. The second to last level, which is, spoilers ignored, Matt Greening’s house; this level is completely different from the Wii version to the Xbox 360 and PS3 version. I don’t know why they did it they must have their reasons, but I wonder what those reasons were, I’m thinking maybe they were going for Scarface in the Wii version of the mansion, but I really don’t know. I didn’t see the robotic Bart Simpson upgrade and that we version, which is required to pass though the Xbox 360 and PS3 versions.

The Nintendo DS version, it drops the 3-D elements of the game in favor of a 2-D platformer. All the elements of their original game, outside of elements that require 3-D environments, are preserved. The unique upgrades such as Ball Homer and Gummi Homer are still in the game. The game features a surprisingly large amount of cut scenes and audio recordings. The cut scenes appear exactly as they do in the games console equivalents. the game also features leapfrog and Pet Homer, two features that are not in the console Versions of The Simpson Game. the game is not a 100% 2-D platform. the game features other elements such as arcade style and overhead view modes. The Marge levels feature a view that reminds me of the old Simpsons arcade game.

In the Wii version, I did find a couple of glitches, one of which is in the video below.

I hope the water in the image below was intentional and not intended to actually look like Simpsons style water

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The game itself, is a treat for any hard-core gamer. The game is jammed with a countless number of parodies. One drawback to the game is that it takes a very short time to beat the game, it can be beaten in probably six hours, butthose short six hours are packed with a lot content. Simpsons fans and hard-core gamers can look pass the games short duration, and see the millions of jokes and parities, and still enjoy the Game.

Tony Hawk’s Proving Ground Review

Sunday, October 21st, 2007

A few days ago, I bought Tony Hawk’s Proving Ground for the Wii, And recently I got my hands on Tony Hawk’s Proving Ground for the DS. The PS3/Xbox 360 versions were developed by Neversoft, The PS2/Wii versions were developed by Page 44 Studios. The DS version was, once again, Developed by Vicarious Visions.

I’ve seen the PS3/Xbox 360 version of the game, and the graphics are amazing, and gameplay is on par with previous titles in the series. before buying the wee version or the PS2 version it’s worth noting at the east to versions do not have the online features on the The PS3, Xbox 360, and Nintendo DS, despite the fact the GameStop has listed otherwise. I have called GameStop, and inform them of this mistake, and the Wii listing has been corrected, but so far at the PS2 listing is has not been changed. this lack of online capabilities is probably due to the fact that the game was not developed by Activision, Page 44 Studios is probably not familiar with the protocol involving Activision’s servers. The Wii, PS2, and Nintendo DS also does not feature the Create-a-Park and Video Editor featured in the PS3/Xbox 360 versions.

When the Wii didn’t see Tony Hawk Project 8, instead giving giving us the kiddy Downhill Jam, I was pretty crushed. if you don’t know Donnell jam was more of an SSX style game, which dropped the open environment type of game four a more rigid gameplay style. is pretty glad to see a true Tony Hawk game come to the Wii.

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I’ve got several e-mails requesting to know how the controls are part of the game, so here they are. For controls for the Wii Version, To perform the Grab Trick press the Z button in combination with any direction on the control stick. To perform the Flip Trick press the C button in combination with any direction on the control stick. To perform the Grind Trick press the B button in combination with any direction on the control stick, including the idle state as always. Now to the motion sensing; motion sensing controls are used to enter Focus Mode, for the Aggro, Spine Transfers, Agroo Skitch Boosts, Flatland Tracks, Acid Drops/Bank Drafts,Grind/Lip/Stalls/Notas Branching, Nail-A-Trick, and Nail-A-Grab.

I really don’t feel that Page 44 Studios created the controls as best they could, I don’t consider them tacked on, but they don’t seem perfect. Subtle movements are not always pick up. As always, the game is full of glitches.

Below is one of the glitches that I found, where when looking behind the layer that shadows a tree the characters hair and other accessories become invisible. In addition to this cosmetic glitches, many other glitches involving the character are present. Many times when the character bails, portions of his body appear to go through the ground. Often when the characters standing on a small object or a corner of an object whose body itself appears to be standing on the flat object whereas environment only contacts 1 foot.

The most innovative version of the game, is the DS version. the DS version dropped the previous Toon-shading from Tony Hawk’s American Sk8land and Downhill Jam, instead using graphics similar to the console equivalent. Below is a quick preview of the game.

The DS version seems quite developed, in addition to the levels mirroring quite well the console versions. The game also features a large soundtrack and unlockable videos. Below is a listing of the soundtrack and a preview of one of the videos.

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Surprisingly there was no PSP version of the game release, but you might expect a remix version like we saw for Tony Hawk’s Underground 2 Remix.

So who do I suggest Getting the console version of the game? And who do I suggest not getting console version of the game? Will you have to look at the franchise itself. Over the years, the Tony Hawk franchise has become less innovated from the previous year, franchise seems to be adding less new abilities to upcoming titles. Don’t get me wrong, I personally liked the game, but the franchise seems to be getting kind of stale. Personally I believe the franchise would better be suited for a two-year release cycle, rather than one every year. In terms of game play Proving Ground seems pretty similar to Under Ground. Little has been added to the series. For those of you who have bought a Tony Hawk game, not including Downhill Jam, and did not enjoy playing it, the Tony Hawk’s Proving Ground game does not offer many more features that could change you’re mind. For those of you who have played at Tony Hawk game in the past and want more, could like this game. for those of you who have never played a Tony Hawk game, I don’t know what to tell you; you could like it or you could hate it.

I believe the shining diamond of the Tony Hawk franchise this year was the DS version. The Nintendo DS version packs quite a punch, with big levels, nice controls, great graphics, and online gameplay. For those of you who have played a tony on franchise and liked it, would love the game. For those of you who have bought into it and didn’t like American Sk8land or Downhill Jam, this game offers a lot more than the previous titles, so you may like this game. For those of you would’ve never played a Tony Hawk game on the DS may like it or maybe just think it’s okay, I don’t think that you would hate it.

Halo 3 Comes Out Tonight

Monday, September 24th, 2007

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Halo 3 comes out tonight. That’s right the biggest video game release is the history of gaming is about to take place. I’ll post more details in the morning.

Looking for a Few Gaming Sites to Join Podcast

Thursday, September 20th, 2007

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I’m planning on doing a Podcast in the near future. I’m trying to get other blogs to join the PodCast. What do I hope to be the podcast topic of discussion? The gaming industry, Nintendo, Microsoft, Sony, upcoming games and basically anything Gaming.

I’ll probably do the legs of the work, or hire out the work. Since I don’t plan on having all of us actually come to the same place, I plan to connect everyone with VOIP, voice chat, or traditional phone lines. have more than one person running your blog, that’s fine, the more the better. If you own a blog, please E-mail me at RLK89@RLK89.com, or better yet, call me at 1-586-212-2999.

Music for Proving Ground

Saturday, August 25th, 2007

A lot of music related news for THPG is coming up. First of all the MCA of the Beastie Boys is going to be added to the ranks of Spider Man, Darth Maul, and off coarse Tony Hawk as a playable character in the Tony Hawk franchise. That’s right MCA will be a playable character in Proving Ground.

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Activision has also announced that the Xbox 360 version of Proving Ground will include a five-song demo of “Guitar Hero III: Legends of Rock“. According to Activision, The Soundtrack for Tony Hawk’s Proving Ground is as follows.

  • !!! — “All My Heroes Are Weirdos”
  • Airbourne — “Girls in Black”
  • Angels & Airwaves — “Secret Crowds”
  • Anglo Jackson — “Motorbike”
  • At the Gates — “Slaughter of the Soul”
  • Bad Brains — “Banned in DC”
  • Beastie Boys — “Electric Worm”
  • Blackalicious — “Your Move”
  • Bloc Party — “Version 2.0″
  • Cursed — “The Hands Will Abide”
  • Cymande — “Fug”
  • Dag Nasty — “Circles”
  • Darkest Hour — “Sanctuary”
  • DJ JS-1 (featuring L.I.F.E. Long & Immortal Technique) — “Audio Technician”
  • El-P — “Up All Night”
  • Folk Implosion — “Natural One”
  • Foo Fighters — “The Pretender”
  • Fu Manchu — “We Must Obey”
  • Funky 4+1 — “Rappin and Rockin the House”
  • Future Pigeon — “Gift Tax”
  • Gallows — “Come Friendly Bombs”
  • Gorilla Biscuits — “Hold Your Ground”
  • Jimmy Castor Bunch — “It’s Just Begun”
  • Jurassic 5 — “Radio”
  • Kittens — “Carpenter”
  • Los Abandoned — “Panic-Oh!”
  • Lyrics Born (featuring KRS-One and Evidence) — “Pack Up (Remix)”
  • Maylene and the Sons of Disaster — “Memories of the Grove”
  • Motorcity Daredevils — “Bear in the Air”
  • Nation of Ulysses — “You’re My Miss Washington D.C.”
  • Nirvana — “Breed”
  • Oh No (featuring J Dilla and Roc “C”) — “Move, Pt. 2″
  • Paint It Black — “The New Brutality”
  • Paris — “The Devil Made Me Do It (Poach a Pig Mix)”
  • Percee P — “Throwback Rap Attack (Madlib Remix)”
  • Pierce the Veil — “I’d Rather Die Than Be Famous”
  • Pig Destroyer — “Loathsome”
  • Reverend Horton Heat — “Baddest of the Bad”
  • Revolution Mother — “Come On”
  • Roots Manuva — “Chin High”
  • Sayvinyl — “That’s Entertainment”
  • Silversun Pickups — “Well Thought Out Twinkles”
  • Slick Rick — “Children’s Story”
  • Smashing Pumpkins — “Tarantula”
  • Snapcase — “Energy Dome”
  • The Bled — “Starving Artiste”
  • The Clash — “Clash City Rockers”
  • The Cramps — “Garbage Man”
  • The Icarus Line — “Gets Paid”
  • The Kooks — “See the World”
  • The Octopus Project — “Music Is Happiness”
  • The Rolling Stones — “Sympathy for the Devil”
  • The Sex Pistols — “Holidays in the Sun’
  • Twilight 22 — “Electric Kingdom”

MTV

Pirates vs. Ninjas Dodgeball

Tuesday, August 14th, 2007

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Yesterday, Blazing Lizard, announced that they would be released as downloadable game for an unknown console. The game could be released as a Wii Ware, A PlayStation Network, or Xbox Live title. The screens look too high quality to be a Wii download, but that doesn’t mean that a Wii version isn’t in the works. Maybe this will first come out for Xbox Live, then will turn out to be eventually released as a full fledge release, like Geometry Warz. Anyway here is the press release, followed buy some screen shots.

BLAZING LIZARD ANNOUNCES PIRATES VS. NINJAS™ DODGEBALL

WE SET OUT TO FINALLY ANSWER AGE OLD QUESTION

SAVOY, IL – AUGUST 13, 2007 – For decades, mankind has contemplated what would have happened if two historical icons had battled… with balls. Finally, there’s a studio brave enough to tackle this difficult question. Blazing Lizard, Inc today proudly announces its first console downloadable game, Pirates vs. Ninjas™ Dodgeball.

The first game in the Pirates vs. Ninjas™ series allows up to 8 players to choose from 5 unique teams (Pirates, Ninjas, and three more to be unveiled later), and compete against one another in the ultimate sport of champions – Dodgeball. However, this is no ordinary Dodgeball game. Teams aren’t restricted to one side of the court, instead they roam freely around 6 gorgeously detailed arenas. In addition, characters are equipped with combat moves and special abilities to deliver a more action-packed experience than could ever be found on the playground.

Pirates vs. Ninjas™ Dodgeball is being developed using Infyrno™, Blazing Lizard’s next-gen proprietary game engine. It allows for sweet gameplay with an art style and theme suited for all age groups. There will be Exhibition, Story, and Challenge modes and multiplayer support for 4 players Local / 8 players Online, and 4-player Co-op modes.

“What more needs to be said when it comes to Pirates vs. Ninjas,” said Chris Stockman, Studio Director of Blazing Lizard. “This is the ultimate in rivalries, and we aim to have them settle it with all out balls to the wall action.”

Pirates vs. Ninjas™ Dodgeball will be available for download on yet to be announced home console systems in the first quarter of 2008.

ABOUT BLAZING LIZARD, INC.
Formed in early 2007, Blazing Lizard’s goal is to create high quality, compelling console downloadable games for all platforms. Their first game Pirates vs. Ninjas™ Dodgeball is poised to redefine consumer expectations of console downloadable games when it’s released for a TBD platform in the first quarter of 2008.

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Press Release

Released Today: August 14, 2007

Tuesday, August 14th, 2007

Nintendo DS

  • Operation: Vietnam
  • Heroes of Mana
  • Rune Factory: A Fantasy Harvest Moon
  • Luminous Arc
  • Madden NFL 08
  • High School Musical: Makin’ the Cut

GameCube

  • Madden NFL 08

Mac

  • Madden NFL 08

PC

  • Prank TV
  • 7 Wonders of the Ancient World 2
  • Mystery Solitaire: Secret Island
  • 1914 Shells of Fury
  • Madden NFL 08
  • Book of Mysteries

PS2

  • Fatal Fury: Battle Archives Volume 1
  • MetropolisMania 2
  • Shin Megami Tensei: Persona 3
  • Madden NFL 08

PS3

  • Madden NFL 08

PSP

  • Dungeons & Dragons Tactics
  • Madden NFL 08

Wii

  • Madden NFL 08
  • Cratermaze

Xbox 360

  • Madden NFL 08

Xbox

  • Madden NFL 08

BioShock Demo on Xbox LIVE Marketplace

Monday, August 13th, 2007

Sorry, I don’t know if daily Xbox Live Marketplace updates are going to work, but today there is a pretty cool Update. Today 2K Games announced that the BioShock™ Demo is Available on Xbox LIVE Marketplace.

2K Games Announces BioShock™ Demo Now Available on Xbox LIVE® Marketplace

New York, NY – August 13, 2007 – 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that the demo of BioShock™ is now available on Xbox LIVE® Marketplace for the Xbox 360™ video game and entertainment system from Microsoft. The BioShock Windows PC demo will be available for download later this month.

Developed by 2K development studios, 2K Boston and 2K Australia, BioShock is a highly anticipated first-person shooter that will be available exclusively on Xbox 360™ video game and entertainment system from Microsoft and Games For Windows in North America on August 21, 2007 and in Europe beginning August 24, 2007.

BioShock is a “genetically enhanced” first-person shooter that lets players do things never before possible in the genre – turn everything into a weapon, biologically modify your body with plasmids, hack devices and systems, upgrade weapons and craft new ammo variants, and experiment with different battle techniques.

The Xbox 360 demo introduces gamers to BioShock by inviting them to explore the world of Rapture, an underwater utopia torn apart by civil war. While immersed in the decaying art deco city, gamers can experiment with the various weapons and plasmids, as the captivating storyline unfolds. Caught between powerful forces and hunted down by genetically modified “splicers” and deadly security systems, players have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same and no two gamers will play BioShock the same way.

BioShock is rated “M” for Mature. For more information, visit the BioShock website at: www.2kgames.com/bioshock.


Press Release

Game Influence

Wednesday, August 8th, 2007

Do video games have a hold on you? Do you play compulsively? Have you isolated yourself from family, friends, or social interaction. Do you feel better betting a boss than achieving something in real life? Gaming has you under it influence. Do games change the way Americans think? The way the world thinks? Gaming has the world under it’s influence.

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Xbox Live Update: August 7, 2007

Tuesday, August 7th, 2007

Welcome to My first Xbox LIVE Update. I’m going to try this out and see how It works. Hopefully, I can figure out a way to post information on Xbox Live Updates effectively. See, the main problem is that they release a lot of unimportant stuff, at random points in time, and weird content, like pictures?

Games:

  • Track& Field (400 Points)
  • Themes and Gamer Pictures:

  • Desert Punk Gamer Pics and Theme (80-150 MS Points)
  • Rumbling Hearts Picture Pack and Theme (80-150 MS Points)
  • Super Puzzle Fighter II Turbo New Themes (100 MS Points Each)
  • Super Puzzle Fighter II Turbo Gamer Pic Pack (100 MS Points)
  • Puzzle Fighter II Turbo Characters Theme (100 MS Points)
  • Videos

  • Madden NFL 08 Producer Video #3 (Free)
  • Released Today: July 25, 2007

    Wednesday, July 25th, 2007

    Wii

  • The Bigs
  • PS2

  • The Bigs
  • PS3

  • The Bigs
  • PSP

  • The Bigs
  • Xbox 360

  • The Bigs
  • Wing Commander Arena