Archive for the ‘Wii Ware’ Category

Catch-up

Friday, December 26th, 2008

Well, let us begin the catch-ups so be can go to business as usual as soon as possible. First off, on a personal note, the Mario carving sold, but the Yoshi chainsaw carving sold is still up for grabs. In late November, I also got an Xbox 360, bundled with Kung Fu Panda and Lego Indiana Jones: The Original Adventures. I also recent bought Call of Duty: World at War.

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Nintendo announced the release of the DSi. The new system is 12 percent thinner than the DS lite and the GBA slot is now gone. The new system will have an external 3 megapixel camera, as well as a front-facing camera, an SD slot, internal storage, and a DSi Shop(like the Wii Shop channel for the DS). The system was released in Japan on November 1, 2008, and will be released in North America in Spring of 2009.

Rather than Wii points, the DS and Wii will now have Nintendo Points. Once you buy the new points, you will have to chose whether you will use all the points for the DS shop system of the Wii Shop system; you will not be able to split the points between the new systems. The DSi will be somewhat, if not completely region locked.

Now on to homebrew, many new updates to thwart home brewers where released, but the home brewers found work arounds. The Wii Homebrew Channel turned 1.0. The DSi render all the old hombrew cards useless, but it appears that one new card, called Acekard 2i, will work on it.

Some big games that where released during Game Influence down time include: Call of Duty: World at War, Animal Crossing: City Folk(with the Wii Speak peripheral), de Blob, Wario Land: Shake It!, Guitar Hero World Tour, Chrono Trigger, Spore, Resistance 2, Fallout 3, the re-franchised Prince of Persia, and Castlevania: Order of Ecclesia. A personal favorite, Wrath of the Lich King, was released in November, My girlfriend gave me this for my birthday, if you think about it, it’s quite ironic.

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Not much in terms of digital releases, although Mega Man 9 was released for the Wii, Xbox 360, and PS3World of Goo was also released as a Wii Ware title.

Some big games that where announced or gained a greater popularity with a future release during Game Influence’s down time include: No More Heroes 2, Resident Evil 5, Sin & Punishment 2, Sega’s The Conduit, Killzone 2, Grand Theft Auto: Chinatown Wars, and games from the Wii remake program. The Wii remake program will release games from the Game Cube to the Wii, with updated controls. Games in the Wii remake program include Metroid Prime 1, Metroid Prime 2: Echoes, Pikmin, Mario Tennis, Chibi Robo, and Pikmin 2.

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Recently, Nintendo finally provided American with a service that Europe and Japan have had for quite some time, Club Nintendo. Club Nintendo launched December 15. Before the service’s launch, Nintendo confirmed that Club Nintendo allowed users to earn Coins for registering Nintendo products and completing surveys, redeem Coins for limited edition Rewards, earn a set amount of Coins each year to gain Gold and Platinum status, create a Family Account and invite members of your family to join, and register your newly purchased Wii console or Nintendo DS on Club Nintendo and extend your warranty.

Well, I’m sure I missed a lot of news, If I remember anything I missed, I’ll try to bring it up laiter.

Mega Man 9

Monday, June 30th, 2008

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The latest issue of has confirmed that Mega Man 9 will be released as a downloadable game for the Wii’s Wii Ware service. The game is only confirmed for the Wii, and has yet to be confirmed for the Xbox Live Arcade or the PlayStation Network.

So what’s the story? Well Mega Man must prove the innocence of Dr. Light is accuses by Dr. Wily as being responsible for the rampaging robots.

Mega Man 9, will be the first game in the Mega Man franchise to feature a female Robot master, with the roster including: Magma Man, Galaxy Man, Jewel Man, Concrete Man, Hornet Man, Plug Man, Tornado Man, and Splash Woman. Defeating each of these robot masters will give the player a special power up relating to the respective robot master.

The game will be based on the classic Mega Man games every where from story line, to control style, and to graphics. I’ll give you guys more information as soon as possible.

Kombo

Drawing for Virtual Console Game of Your Choice Ends Midnight

Thursday, March 6th, 2008

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You Chance to win Virtual Console will end at midnight tonight. I’m giving away 3 Virtual Console games. Just a reminder all that’s required to enter, is that you take a quick survey(about 17 easy questions). There will be three people who will win a Virtual Console of their choice. The winners will be contacted tomorrow. Don’t miss your chance. Go to freevc.rlk89.com to enter.

Free Virtual Console Game of Your Choice

Friday, February 22nd, 2008

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Game Influence, along with Nintendo Destination, is sponsoring a drawing for three free Virtual Console Games. All that’s required to enter, is that you take a quick survey. There will be three people who will win a Virtual Console of their choice. So what are you waiting for? Go to freevc.rlk89.com to enter. Good luck to everyone!

LostWinds Announced

Wednesday, February 20th, 2008

Picture Kirby Canvas Curse for the Wii. What do you get? You get a WiiWare launch title developed by Frontier Developments, titledLostWinds. Being a launch title, it should come out on May 12th, which is when WiiWare will launch here in the US.

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In LostWinds, you control Toku and Enril. They call this “single player co-op”. Toku is a regular boy out to save the world of Mistralis, and Enril is the wind spirit. It is basically the gameplay, he is the wind that controls where Toku goes in the air and is the essence of the game.

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You control Toku with the analog stick, and Enril with the Wii remote. This means that although it is a 1 player game, 2 player co-op looks to be inevitable. Your wind spirits will gain more and more power as the game goes on. The wind can either blast Toku or carry/swirl him in any direction.

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LostWinds is set for release on May 12th. It will feature 21 different levels that offer great replay. It is one of those game where you will try to beat your score and time, which will be where the replay will come from. Also, it will be a game you will try many things with. No price has been announced yet, but from the effort that looks like is being put into the game, expect a $10 price tag.

IGN

WiiWare and Wii Fit US Dates Confirmed

Wednesday, February 20th, 2008

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With an Interview with Reggie Fils-Aime, Reggie announced that the WiiWare service will be available in the US on May 12, 2008. He also confirmed that Wii Fit will be launching on May 19th here in the US with the price that will be “less than $100″.

IGN

SUDA Wants to Create Adult Mario Title

Wednesday, February 13th, 2008

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Grasshopper’s Goichi Suda is known for creating very adult-themed games, like Killer 7 and No More Heroes. At an interview with Nintendo Official Magazine UK, he was asked if you had ever wanted to create a title meant for the younger crowd. He looked up and said the following.

“I want to make a Super Mario game for adults…Maybe Mario could wear an Italian suit and have a machine gun…But Nintendo probably wouldn’t like that idea.”

Kotaku

Mario Kart Wii Information

Wednesday, February 6th, 2008

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The newest issue of Famitsu revealed some new information about Mario Kart Wii. We already know that players select karts and bikes, but we now learn that both modes of transportation have their own advantages and disadvantages. Bike can do “wheelies” to speed up, but that makes turning more difficult. You can even do mid-air tricks.

The game will have sixteen new tracks and sixteen tracks from previous titles. The game with have Ten multiplayer stages (thank G*d we moved from the regular four), four player split screen mode, sixteen players online (rather than the twelve previously announced). You Mii as a playable character can also be used in certain instances.

Following in the steps of Wii-Fit, Nintendo will be releasing a new Mario Kart Channel. The channel will contain information about global rankings (including time attack scores) and ghosts data downloads.

In pictures that have surfaced recently, a green “A” button and a red “B” button, suggest Game Cube controller support, maybe 8 players(probably not). But what about that wonderful wheel (or Whiil, as I like to call it)?

About(or exactly) half of the tracks in Mario Kart Wii (thinking that they’re set with that name, not something creative like Mario Kart Wiilay) have been listed. They are listed below.

“Mushroom Cup”

  • Luigi Circuit
  • Moo Moo Country
  • Mushroom Canyon
  • Toad Factory

“Flower Cup”

  • Mario Circuit (a Figure-8 with underpass)
  • Coconuts Mall
  • DK Snowboard Cross
  • Wario Mines

“Shell Cup”

  • GC Peach Beach
  • DS Yoshi Falls
  • SFC Ghost Swamp 2
  • 64 Mario Circuit

“Banana Cup”

  • 64 Sherbert Land
  • GBA Hey Ho Beach
  • DS Monty Town
  • GC Waluigi Stadium

The characters that have been confirmed (by way of released screenshots) are as follows: Baby Mario, Baby Luigi, Baby Peach, Boo, Bowser, Donkey Kong, Koopa Troopa, Luigi, Mario, Your Miis, Peach, Toad, Waluigi, Wario, and Yoshi. Who else can we expect, I don’t know, but characters to consider include Bowser Jr., Daisy, Poochy, Diddy Kong, Birdo, Tatanga, Dry Bones, Paratroopa, Klepto (Jango), King Boo, Petey Piranha, R.O.B., Shy Guy, Toad, Toadette, Hammer Bro., Blooper, Dixie Kong, Bob-omb Buddy, Cranky Kong, Tiny Kong, Goomba, Paragoomba, King K. Rool, Elvin Gadd, Snifit, Donkey Kong Jr. (what ever happened to him?), Pauline (time to see her again), Poochy, Toadsworth, Kamek, the Koopalings (which seems to have been wiped from Mario History and replaced by Bowser Jr.) and Pac-Man & friends (like in Mario Kart Arcade GP and Mario Kart Arcade GP 2). Speaking of Non-Nintendo characters, what about Sonic, he seems to be popping in a few of Mario’s games.

1UP and Neo GAF

Check Mii Out Updated

Friday, February 1st, 2008

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Today we were greeted in the morning with that wonderful blue light. What was the blue light for? Well the Check Mii Out Channel was updated.

You can now find all the Miis you’ve posted in the Posting Plaza, view
l Miis posted by that Artisan in their profile, return to judge a contest that was canceled, and use parental controls. You can now view 500 of the most popular Miis when using the Posting Plaza’s “Popular” category. And there is probably a few other goodies.

To download the new update for the channel, you must go to the Wii Ware section in the Shop Channel, a click on “Check Mii Out”.

Japan Gets Snowmen While the Rest of the World Get Clouds

Sunday, December 16th, 2007

I noticed this when I first downloaded the Forecast Channel, one very bizarre aspect of the Wii’s Forecast Channel is the Icons used to display a general description of the weather. Looking at places like the United States, you see some dull icons, you know the standard graphical cloud maybe with rain or snow on it, but if you get the information for cities in Japan, you get “fun” icons, like umbrellas, cartoon clouds, the Japanese style sun, and even a a cute little snowman. My question is, “why can’t we have the cute little snowman?”

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I was trying to find the weather for were my sister lives, dsfdfgdfgsdf, I was surprised to find only one location in the Upper Peninsula of Michigan was shown in the Wii’s Forcast Channel, population of more than 300,000. Easter Island, with a population of only less than 4,000, weather is shown. Upper Peninsula of Michigan has a population of more than 300,000. Now in areas of high population, like New York, you see clusters of information, you see the weather for areas just a few miles from each other. Someone who lives in these areas doesn’t need that much accuracy, don’t you think it would be a little more helpful to put Doesn’t that seem a little unhelpful, wouldn’t it make more sense to put a weather report in an area located 100s of miles from another report than to put in next to one thats 2 miles closer than another.


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Another weird thing about the Forecast Channel involves it’s rotation of the 3D globe, well not weird, will just unnecessary. The rotation of the globe doesn’t allow you to pass through the south poll, tho it’s not a big deal, almost not worth mentioning but it would be slightly more fun spinning the globe with no restrictions.

Wii Voice Chat Could Be Comming

Friday, December 14th, 2007

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Could we see Voice Chat on Nintendo Wi-Fi games? Talk of the Wii’s capability in terms of audio input has been talked about many times, including talks of hidden microphone support already included in the Wii’s software, the Wii-motes built in Audio Translator and Text-to-Speech applications. But today talk of the Wii allowing Voice Chat on online Wii games came up in the same interview talking about the Wii’s “Rain Checks”.

Our system has the capability for online voice chat, what it comes down to is finalizing the peripheral… I would not be surprised to see that capability come to this system.

It is possible, Could we see a VOIP Channel? You know to call your friends up and ask them for a game? One can only dream.

Engadget

Wii Gift Exchanging Feature

Sunday, November 18th, 2007

I forgot to post this, along time ago. Nintendo is adding the capability for people to send your friends Virtual console games. First you go to the Shop Channel, then you select the title you want to send to your buddy. Click to send to your friend, you can also enter a message to go along with the gift. After that your friend will get the message, in a special envelope. I think this might use a special blue light pattern, like the ones I talked about long ago. At this point your friend should push “initiate” icon to activate the Wii Shopping Channel. Then they should choose to download the present, to start to download. Below is a video that illustrates the new Gift Exchanging Feature.

N64 DD on the Virtual Console?

Saturday, November 17th, 2007

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I just got to thinking, will we ever see the N64 DD games on the Wii’s Virtual Console? “What’s the DD?” you may ask yourself. Well the DD is a hardware expantion for the N64, that allowed the system to play a disc made
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First up, the F-Zero X Expansion Kit is awesome. Twelve new tracks were included with this add-on with the addition of surround sound, track editor, and Machine creator. F-Zero X, was already released on the Virtual console, so I’m not sure how the expansion would be implemented.

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Kyojin no Doshin 1 and it’s respective expansion, Kyojin no Doshin Kaihou Sensen Chibikko Chikko Daishuugou is the much like Dōbutsu no Mori,Animal Crossing’s N64 version made before the GameCube version, in that it was only release on the N64 in Japan, in favor of the N64 Version. Kyojin no Doshin 1 and it’s expansion is, off coarse, the N64 version of Kyojin no Doshin, or Doshin the Giant. Doshin the Giant has only made it to Japan and Europe. The Gamecube Version never made it to America, due to legal issues, legal issues that I don’t belive apply to the N64 version.

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Japan Pro Golf Tour 64 and SimCity 64 were also released on the DD, but they aren’t anything to talk about.

Next were four programs(not games) under the name Mario Artist were released. First Paint Studio was a paint program. It was basically Super Mario Artist: Mario Paint. Second, Mario Artist: Polygon Studio is a 3D computer graphics editor that lets the user design and render 3D polygon images.
The program allowed you to record a VCR’s and camcorder’s movies on the N64. Third, Mario Artist: Talent Studio is a simple animation production studio which lets the user insert captured images such as human faces onto 3D models and then animate the models. All three programs used a bundled Nintendo 64 Capture Cartridge, but it’s not really necessary for the application to work. Finally, the Mario Artist: Communication Kit allowed users to connect to Randnet’s “Net Studio” where you could share Paint/Talent/Polygon Studio creations with other members. Contests and printing services were also available. Now the other three games could be put on the Wii Shop Channel, this however could not, but a Wii channel could offer this, but I really don’t see a need for that, it would be too much work for Nintendo. Below is a video, In Japanese of coarse, that explains the DD and these programs.

I really hope we see this programs and games on the VC. Most Nintendo Fanboys have never heard of the N64 DD, it is an opportunity for Nintendo to say to Americans, “Looks what we did, that you never had a chance to see because it failed, until now”. But still, a lot of what’s offered in the DD’s Apps are already offered in the Wii, but I would love to see a Polygon maker, and Video editor. The DD offered Kyojin no Doshin 1, F-Zero X Expansion Kit, Japan Pro Golf Tour 64, and SimCity 64 would be a nice addition to the Wii. It’s also possible that other games were developed and finished for the DD, but just were finished after the DD was discontinued. I hope Nintendo takes this opportunity and runs with it.