Archive for the ‘Virtual Console’ Category

Catch-up

Friday, December 26th, 2008

Well, let us begin the catch-ups so be can go to business as usual as soon as possible. First off, on a personal note, the Mario carving sold, but the Yoshi chainsaw carving sold is still up for grabs. In late November, I also got an Xbox 360, bundled with Kung Fu Panda and Lego Indiana Jones: The Original Adventures. I also recent bought Call of Duty: World at War.

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Nintendo announced the release of the DSi. The new system is 12 percent thinner than the DS lite and the GBA slot is now gone. The new system will have an external 3 megapixel camera, as well as a front-facing camera, an SD slot, internal storage, and a DSi Shop(like the Wii Shop channel for the DS). The system was released in Japan on November 1, 2008, and will be released in North America in Spring of 2009.

Rather than Wii points, the DS and Wii will now have Nintendo Points. Once you buy the new points, you will have to chose whether you will use all the points for the DS shop system of the Wii Shop system; you will not be able to split the points between the new systems. The DSi will be somewhat, if not completely region locked.

Now on to homebrew, many new updates to thwart home brewers where released, but the home brewers found work arounds. The Wii Homebrew Channel turned 1.0. The DSi render all the old hombrew cards useless, but it appears that one new card, called Acekard 2i, will work on it.

Some big games that where released during Game Influence down time include: Call of Duty: World at War, Animal Crossing: City Folk(with the Wii Speak peripheral), de Blob, Wario Land: Shake It!, Guitar Hero World Tour, Chrono Trigger, Spore, Resistance 2, Fallout 3, the re-franchised Prince of Persia, and Castlevania: Order of Ecclesia. A personal favorite, Wrath of the Lich King, was released in November, My girlfriend gave me this for my birthday, if you think about it, it’s quite ironic.

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Not much in terms of digital releases, although Mega Man 9 was released for the Wii, Xbox 360, and PS3World of Goo was also released as a Wii Ware title.

Some big games that where announced or gained a greater popularity with a future release during Game Influence’s down time include: No More Heroes 2, Resident Evil 5, Sin & Punishment 2, Sega’s The Conduit, Killzone 2, Grand Theft Auto: Chinatown Wars, and games from the Wii remake program. The Wii remake program will release games from the Game Cube to the Wii, with updated controls. Games in the Wii remake program include Metroid Prime 1, Metroid Prime 2: Echoes, Pikmin, Mario Tennis, Chibi Robo, and Pikmin 2.

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Recently, Nintendo finally provided American with a service that Europe and Japan have had for quite some time, Club Nintendo. Club Nintendo launched December 15. Before the service’s launch, Nintendo confirmed that Club Nintendo allowed users to earn Coins for registering Nintendo products and completing surveys, redeem Coins for limited edition Rewards, earn a set amount of Coins each year to gain Gold and Platinum status, create a Family Account and invite members of your family to join, and register your newly purchased Wii console or Nintendo DS on Club Nintendo and extend your warranty.

Well, I’m sure I missed a lot of news, If I remember anything I missed, I’ll try to bring it up laiter.

Comments Fixed and after Catch-ups Business will Resume

Wednesday, December 24th, 2008

All right, the comment system on Game influence is fixed. The comment system, the fact that I’ve been busy with my new girlfriend, the fact that I’ve been busy posting on my new forum (Nintendo Destination), the fact that posting on a forum is easer to do then blog post, and the fact that I’ve been busy with school have been the reasons I haven’t been posting recently. So after I do some catch-up post on Game Influence, the site should be back to business as usual.

Donkey Kong for the Wii?

Monday, June 23rd, 2008

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Donkey Kong, along with other Nintendo franchises (Kirby, and maybe Yoshi), hasn’t seen a “true” release in a long time. In recent years Donkey Kong’s home console games have been limited to drumming games. Portable games have been limited to simple games where the only thing that Donkey Kong can do is swing from 2d vine to another 2d vine or limited to merely being a victim of the Mini-Marios.

During the SNES era, Rare, the company now owned by Microsoft, made 3 Donkey Kong games, Donkey Kong County, Donkey Kong Country 2 – Diddy’s Kong Quest, and Donkey Kong Country – Dixie Kong’s Double Trouble. These three games were some of the best games made for the Super Nintendo.

During the N64 era, Rare’s Donkey Kong 64, was the first game to use the N64’s expansion. The game was the first game to show off what the expansion pack could do and it was the first game to truly bring Donkey Kong into the third dimension.

Kirby’s last big game for a console, Kirby’s Air Raid, was also a big diversion from the main franchise. Now Nintendo, you have to remember that if you bring a franchise away from the main series, you have to bring it back. Donkey Kong and Kirby haven’t seen a “true to the franchise” game for a home console since the Nintendo 64 era, although the Kirby experience has continued on Nintendo’s portable consoles.

Does Nintendo not release these games, because of the painful memory of their lost company, Rare, who made these games? I don’t think that’s the case, because Microsoft (the owner or Rare) has supported Nintendo’s portable console. If for some reason Nintendo doesn’t want to pursue a 3D Donkey Kong game for the Wii, I would still love to see a 3d Donkey Kong game, so I would love to see Rare do what they did for Diddy Kong Racing DS and release Donkey Kong 64 on the Nintendo DS.

So, I think it’s time to bring back a 3d Donkey Kong for Nintendo’s latest console, the Wii. Why, because there is no reason Nintendo shouldn’t make another 3d Game for the lovable Nintendo character. I’d say the game should be cell shaded, when I think of Donkey Kong, I think of him as a cartoon, even more so that Mario or Zelda. But, either way, Donkey Kong on the Wii would be an enjoyable graphical experience, because outside of Brawl we’ve never seen a highly defined Donkey Kong franchise character or DK environment. When Super Mario galaxy came out, and people saw Bowser’s hair waving in the air, they had one of those “WOW!” moments. I think having Donkey Kong on the Wii would offer something similar, because no one has seen a Donkey Kong that was using the Wii’s graphical abilities. I for one would love to see DK in a lush environment, with hair that looks like hair and not a series of monkey shaped polygons, with buildings that don’t pop up when come close to then and disappear when walking away from them and Icons where you can see the edges of the pixels.

What would be the story? Well they would just what they do with all Nintendo Franchises, by repeating themselves, like Mario saving the princess, Link saving Zelda, and Donkey Kong finding the Golden Banana’s for some reason.

Outside of bring the game back to its roots, I think DK fans would enjoy a Vine swinging game, similar to what NiGHTS 2 had to offer in its flying dynamic, but in a more flat environment, and with more vertical path’s. If that would stand as a game itself, I would love to see it added as a feature to a 3d Donkey Kong game for the Wii.

Either way, if Nintendo keeps releasing these gimmicky games feature these icons with out releasing titles true to their respective franchises these franchises will loose their identity.

Virtual Console Update: March 10, 2007

Monday, March 10th, 2008

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WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

March 10, 2008

Got enough challenge in your daily routine? Chances are that basic everyday tasks – getting to work or school on time, walking the dog, taking out the trash – aren’t enough to keep you firing on all cylinders. Luckily, Virtual Console™ is close at hand to help you test your mettle in fresh and unusual ways. Whether you’re rescuing a kidnapped pal or mastering a set of mind-bending grid puzzles, this week’s new arrivals, imported from Japan, offer a refreshing break from the late-winter blahs.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

DoReMi Fantasy: Milon’s DokiDoki Adventure (Super NES®, 1 player, Rated E for Everyone – Alcohol Reference and Comic Mischief, 900 Wii Points): This is an action game where an energetic boy named Milon sets off on a great adventure in a cute fairy-tale world. Piccolo is a village in the country of Fantasia. One day, they hear from the fairy Alis that songs and music have disappeared from the forest. Suddenly, the wizard Amon appears, grabs Alis and vanishes with her. The brave Milon must now go on a journey to rescue his kidnapped friend, with his bubble shooter as his only weapon. Along the way, he’ll need to retrieve five legendary instruments and stars by defeating Amon’s minions. Get ready to enjoy the fun and comical action of this charming game.

Puyo Puyo 2: Tsuu (Sega Genesis, 1-2 players, Rated E for Everyone, 900 Wii Points): The object of this head-to-head puzzle game is to clear your grid of falling patterns called puyos by forming chains of four or more same-colored puyos in a straight line or one of several geometric patterns. What makes this a challenging two-player contest is the fact that when you clear a chain of puyos from your grid, it drops a random piece of filler onto your opponent’s grid. The more puyos you clear, the more you fill your opponent’s grid, and if you can clutter up his grid enough to fill it to the top, you’ve won the game. An intriguing backstory makes this an amusing experience for one or two players.

For more information about Wii, please visit wii.com.

Press Release

Drawing for Virtual Console Game of Your Choice Ends Midnight

Thursday, March 6th, 2008

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You Chance to win Virtual Console will end at midnight tonight. I’m giving away 3 Virtual Console games. Just a reminder all that’s required to enter, is that you take a quick survey(about 17 easy questions). There will be three people who will win a Virtual Console of their choice. The winners will be contacted tomorrow. Don’t miss your chance. Go to freevc.rlk89.com to enter.

Virtual Console Update: March 03, 2007

Monday, March 3rd, 2008

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WII-KLY UPDATE: ONE NEW CLASSIC GAME ADDED TO WII SHOP CHANNEL

March 3, 2008

March is roaring in like a lion on the Virtual Console™. This might be a good time to look back at the massive catalog of classic games and ask yourself if you’ve played them all. Well, have you? You know there are some unplayed gems in there that your friends keep raving about, like this week’s release, Super Turrican. Not to mention the games you haven’t played since you were 10. Go ahead and fire them up – you’ll feel like a kid again. Just think of the Virtual Console as your own personal fountain of youth.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new game is:

Super Turrican: (Super NES®, 1 player, Rated E 10+ for Everyone 10 and Older – Fantasy Violence, 800 Wii Points): You are Bren McGuire, on a United Planets Freedom Forces mission to save the peaceful planet Katakis from the Machine, source of all that is cruel and evil in the universe. The only weapon on your side is the state-of-the-art Turrican Assault Suit. Equipped with multiple weapons, including the incredible Freeze-Beam that temporarily immobilizes almost any enemy, the Turrican Assault Suit gives one man the power of an entire army. Use the myriad weapons and powers at your disposal to fight through 12 increasingly insane levels, free the innocent residents of the planet Katakis and crush the oppressive Machine.

For more information about Wii, please visit wii.com.

Press Release

Virtual Console Update: February 25, 2007

Monday, February 25th, 2008

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WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL
Feb. 25, 2008

This week’s additions take players on a psychedelic trip down memory lane. Kirby® is back and armed with a bunch of new talents, including the option to combine abilities. Curious to find out what mixing the Burn and Cutter powers gives Kirby? We won’t spoil that for you here. If the colorful landscapes in the pink sphere’s world are too much for you and you’re looking for straight firepower instead, then try plunging your soul into the mind of a twisted demon. We’ll just see how you fare against wave after wave of bizarre enemy creatures in that kind of environment.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Kirby 64™: The Crystal Shards: (Nintendo 64®, 1-4 players, Rated E for Everyone, 1,000 Wii Points): Kirby’s first 3-D adventure is also his Nintendo 64 debut, and it finds the always-versatile hero battling a new enemy called Dark Matter. Dark Matter is after a distant land’s powerful crystal, but a young fairy named Ribbon attempts to save it by escaping with the gem to Dream Land. Now the crystal has been broken, and it’s scattered around the world. Take control of Kirby and help him journey across six worlds, battling a wide variety of enemies and challenging bosses, as he tries to collect all 100 pieces of the shattered crystal. Along the way, you’ll use Kirby’s trademark copying ability to use enemies’ strengths against them. Not only that, but try combining any two abilities to create a brand-new one that is usually stronger than the original. Throw in three exciting multiplayer minigames, and you’ve got a package of which even King Dedede would be proud. Fans of Kirby and action games with bright, colorful graphics should vacuum this one up.

Psychosis: (TurboGrafx16, 1 player, Rated E for Everyone – Mild Fantasy Violence, 600 Wii Points): This is a side-scrolling shooter played in a world created from the mind of a twisted demon. Your soul has suddenly wandered into that evil world that exists in every person’s heart. The only way out is to blast your way past the grotesque creatures that block your path in five “causes” (stages). You must face the dangers of this psychedelic world by making full use of three shot types and the satellite option. With power-ups, you can change your shots to a wide-coverage beam, a satellite-generated laser and more. Each shot type can be powered up to three levels. You can also block enemy fire by rotating the satellites to a desired position. How you use these features will be the key to successfully escaping this strange and surreal world.

For more information about Wii, please visit wii.com.

Press Release

Commodore 64 Coming the Virtual Console

Saturday, February 23rd, 2008

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It appears that the Commodore 64 will be joining the ranks of the Nintendo Entertainment System, Super Nintendo Entertainment System, Nintendo 64, Sega’s Mega Drive/Genesis, TurboGrafx-16, TurboGrafx-CD, SNK’s Neo Geo, MSX, and Sega Master System, and Game Gear as emulated consoles/systems available on the Wii.

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One can only hope that not only games will be available, but the Commodore BASIC V2.0 will also be accessible. The Commodore BASIC V2.0 allowed you to enter code to create games, taking hours if not days to do. But I would assume, unlike other sites reporting on this, Nintendo would only allow the Commodore 64 Games System(a cartridge-based game console version of the Commodore 64 home computer). The Commodore 64 Games System didn’t have Basic, and rarely used a separately purchased keyboard.

Nintendo plans to charge 500 Points for the games, and has only been announced for the European Wii population. Hopefully we see a world wild release.

Euro Gamer
via NeoGAF

Free Virtual Console Game of Your Choice

Friday, February 22nd, 2008

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Game Influence, along with Nintendo Destination, is sponsoring a drawing for three free Virtual Console Games. All that’s required to enter, is that you take a quick survey. There will be three people who will win a Virtual Console of their choice. So what are you waiting for? Go to freevc.rlk89.com to enter. Good luck to everyone!

WiiWare and Wii Fit US Dates Confirmed

Wednesday, February 20th, 2008

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With an Interview with Reggie Fils-Aime, Reggie announced that the WiiWare service will be available in the US on May 12, 2008. He also confirmed that Wii Fit will be launching on May 19th here in the US with the price that will be “less than $100″.

IGN

Virtual Console Update: February 18, 2007

Monday, February 18th, 2008

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WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Feb. 18, 2008

Some gamers get skeptical when Roman numerals populate the title of a game. But make no mistake – this week’s offerings are no mere sequels. They are some of the most highly regarded classic games around. So stock up on some Wii Points™ to battle the Dark Force or complete an action-packed trilogy.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Ninja Gaiden™ III: The Ancient Ship of Doom: (NES®, 1 player, Rated E for Everyone – Mild Violence, 500 Wii Points): Join master ninja Ryu Hayabusa, last member of the famous Dragon Clan, in the third and final chapter of the legendary Ninja Gaiden saga. Ryu is framed for FBI agent Irene Lew’s murder, and it’s up to him to clear his name. Defeating superior life-forms created out of “life energy” called BIO-NOIDs and avoiding enemy ambushes are among the many obstacles which Ryu faces in this unpredictable adventure of mystery, deceit and destruction. Noticeable changes to the game-play mechanics include Ryu’s ability to grab on to horizontal surfaces, his reduced falling speed and altered jumping maneuvers, and visible power-ups. Help Ryu defeat the forces of evil once more and discover the real culprit behind Irene’s death as one of the most loved trilogies in video-game history comes to a close.

Phantasy Star™ II: (Sega Genesis, 1 player, Rated E for Everyone – Mild Animated Violence, 800 Wii Points): Hailed as one of the greatest games of all time by fans and media alike, Phantasy Star II is an RPG that features an epic story line and turn-based battles. Play as Rolf, Nei, Rudo or several other characters as you navigate through the Algol star system battling the evil Dark Force. Build your characters, select the right weapons and armor, and take on the forces of evil through various missions as you find the right combination of characters to complete each objective. Experience the magic once again in this great sequel.

For more information about Wii, please visit wii.com.

Press Release

Virtual Console Update: February 11, 2007

Monday, February 11th, 2008

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WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Feb. 11, 2008

The two games joining the lineup this week are considered cult classics, yet they deal with topics as varied as farm management and shooting enemies to the strains of heavy-metal tunes. Just don’t get the two mixed up, since most livestock don’t like heavy metal and it takes more than turnips to defeat fire-spewing sea serpents.

Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Harvest Moon® (Super NES®, 1 player, Rated E for Everyone, 800 Wii Points): You bought the farm, so now it’s time to roll up your sleeves and try living off the fat of the land. Fresh air and the beauty of the outdoors will be fulfilling, but a successful farm needs a lot of working capital as well. There are buildings on your property, but they are in need of livestock. You have a modest house, but if things get lonely in the field, it’s going to take a remodel to woo a female farming companion. Your challenge is to dig in and build your life as a farmer from the ground up. How you manage will determine the outcome, but remember: You always reap what you sow.

Lords of Thunder
(TurboGrafx-16 CD-ROM, 1 player, Rated E for Everyone – Fantasy Violence, 800 Wii Points): Lords of Thunder is a side-scrolling shooter that has you take on the role of a legendary warrior, blasting enemies to heavy-metal tunes. Your enemies are plotting to revive Zaggart, “The Dark One,” who was sealed beneath the six continents of Mistral. It’s up to Landis, descendant of the heroic Dyu, to stop them. Choose the order in which to attack the six stages. Before each stage, select one of four magic armors and use crystals you’ve collected during your battles to buy items. Selecting the right armor for each stage is the key to your ultimate victory. Then get ready to face awesome enemies like a fire-spewing sea serpent or a giant insect. Whether it’s the fast-paced shooting or breaking into the fortress of a stage boss, you’ll be blown away by the intensity of Lords of Thunder.

For more information about Wii, please visit wii.com.

Press Release

Who Won The NES Game?

Sunday, February 10th, 2008

Remember that little drawing I had for a free NES game for your Wii. Well I have the “winner”. But why should I tell you who it is, Instead I’ll just boar you with how the winner was selected. Instead of allowing room for human error, I made a Commodore 64 program(that can be downloaded here) that generates a number assigned to select a winner out of those who entered(listed below in order of entry).

  • 1. Alex
  • 2. Peter
  • 3. Ozzie23
  • 4. Samsan
  • 5. Wuffle
  • 6. Natep
  • 7. Mattmagician
  • 8. meatball07
  • 9. Glacius
  • 10. mark
  • 11. AkuTube
  • 12. Torey
  • 13. Brian
  • 14. jg233
  • 15. R0N1N
  • 16. TriggerNeon
  • 17. G. Foo Chombey

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“So who won?”, your asking. Well the program I made, randomly generated the number five, which is the number assigned to user “Wuffle”. I just finished sending Wuffle’s price. And just a friendly reminder, I will most likely do more of these in the future, so be sure to check back for more chances and ways to win.